Gameplay
- 7 pairs will fight each other until the last pair remains. If you are a fan of the Fate series then you probably already know about this.
- There are 7 masters and 7 servant of different classes. If a master or servant dies, their pair will automatically lose.
- If all of a master's command seal is spent, their pair will lose the game except if that command seal is used to win the game. For example, there are only two pairs remaining, if a command seal is used to kill the other master or servant, the command seal is used to win the game.
- There will damage bonus/reduction depending on the servant you are against.
- An attack will critically strike if that attack is used to interrupt another attack.
- Masters are weaker than Servants.
- If a Servant has no more mana, He/She will use the Master's mana
- Only the master can decide to use a command seal
- A command seal can be used to teleport the Servant near the master, use a Servant's noble phantasm and amplify it, Boost and heal a Servant
- For a servant, There are 3 types of attack, Buster, Arts, Quick
- Quick Attacks are the fastest attack, boosts critical chance and doesn't cost any mana, but has the weakest damage.
- Art Attacks boost mana regeneration. Among the three, Art Attacks are the most balanced and it also does not require mana.
- Buster Attacks are the slowest attacks and costs mana, however among the three, its damage cannot be blocked and has the highest damage output
- other mechanics will be discussed in the future.
- Terrain
- Hero Selection
Sample Video showing Musashi Miyamoto's (Saber Class) Quick and Buster Combos:
[youtube]BWR3xZ3Rs_0[/youtube]