Search found 3 matches
- Mon Jul 01, 2019 10:36 pm
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 54199
Re: Fate Map overview
Damn, the progress so far looks so dope. I'm rooting for this project to finish. Keep up the good work!
- Tue Apr 30, 2019 3:33 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 54199
Re: Fate Map overview
This is just an idea but can't you just use single unit targetting for precision? So players must actually click on the target to cast the abilities but the abilities themselves can just be an area damage or anything you like. I think this should work fine unless there's too much fog of war in your ...
- Sun Apr 21, 2019 8:49 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 54199
Re: Fate Map overview
Very interesting. Love the parkour mechanic. So players may want to avoid projectiles kind of attack and jump to a building nearby but bumping onto the wall instead if their distance estimation is wrong. That's very lovely. Add more buildings and lessen the open space! I think that's going to be int...