Search found 10 matches

by sojocu4
Sun Jan 12, 2020 7:10 pm
Forum: No Target
Topic: [vJASS] Re`ammin's Child
Replies: 0
Views: 12955

[vJASS] Re`ammin's Child

Re'ammin's Child

Credits

Models
-Vexorian


Requires

-dummy.mdx


Changelogs

v1.0.0
-release
v1.0.1
-Reduce Lightning Create/Destroy
-Conflexing Index XD



native UnitAlive takes unit id returns boolean//Remove this if you already had one
//! zinc
library ReAmminsChild ...
by sojocu4
Sun Jan 12, 2020 7:06 pm
Forum: Systems
Topic: [GUI] CMS 1.0.1
Replies: 0
Views: 7314

[GUI] CMS 1.0.1

Syatem allows you to manipulate a unit, either jump, missile, bullet, arcing angle and height
by sojocu4
Sun Jan 12, 2020 6:57 pm
Forum: Chaos Tavern
Topic: What language do you speak
Replies: 10
Views: 39889

Re: What language do you speak

I speak cebuano everyday XD , sometimes amercan english
by sojocu4
Tue Jan 07, 2020 2:39 am
Forum: Spell Packs
Topic: [vJass]Distributor v1.0a
Replies: 0
Views: 7651

[vJass]Distributor v1.0a

Distributor v1.0a

Description

Distributor means a two type which distribute each state, the life and the mana, the main ability is will summon a spirit ball either life or mana, the ball will move infinite style to target position, target could be anyone, caster can cast it to his self and can so ...
by sojocu4
Sat Nov 30, 2019 5:34 pm
Forum: Holy Grail War
Topic: Recruitment Section
Replies: 1
Views: 20298

Re: Recruitment Section

What about scripting? Thats my specialty,, making vjass spells/systems
by sojocu4
Sat Nov 30, 2019 5:21 pm
Forum: Chaos Tavern
Topic: What JASS program do you use?
Replies: 3
Views: 21443

Re: What JASS program do you use?

Thr answer is here: https://www.hiveworkshop.com/threads/ja ... urce-70853 our beloved editor ever.
by sojocu4
Sat Nov 30, 2019 5:05 pm
Forum: Spell Packs
Topic: [JASS] Venom Spell Pack
Replies: 0
Views: 7903

[JASS] Venom Spell Pack

Credits:
Bribe
-Unit Event
-Damage Engine

Changelogs:
v1.1
-Fixed Group Damaging
v1.2
-Minor Fix
v1.3
-Fixed Missile Movement
-Fixed HaprDagger Cast Damage Group
-Fixed Dummy Owner
-Add Stocking Damage
v1.4
-Fixed Harp Blink Minor Fixed
-Add Pick Enemy Flag of Harp Blink
-Update the Required System ...
by sojocu4
Sat Nov 30, 2019 4:47 pm
Forum: Target Ground
Topic: [vJASS] Doom Fuse v1.0c
Replies: 0
Views: 8199

[vJASS] Doom Fuse v1.0c

Credits to:
Nestharus - CTL; nestharus/JASS
Bribe - SpellEffectEvent; [Snippet] SpellEffectEvent
Magtheridon96 - RegisterPlayerUnitEvent; [Snippet] RegisterPlayerUnitEvent

Changelog

v1.0
-relase
v1.0a
-Fix Waves
-Fix SpellEffectEvent
-Fix Filter
v1.0b
-Add Vaccum Effect
-Fix Lightning deindex ...
by sojocu4
Sat Nov 30, 2019 5:05 am
Forum: Holy Grail War
Topic: Fate Map overview
Replies: 30
Views: 94748

Re: Fate Map overview

Is this vjass map,, im willling to help
by sojocu4
Sat Nov 30, 2019 4:57 am
Forum: Holy Grail War
Topic: Progress Section
Replies: 17
Views: 123353

Re: Progress Section

My Spell Slot System would be fit for this game
Like this
You can modifly the contant max slot,, each slot uses has cooldown,, when cooldown ends the slot will return to slot1
Row1 Row2 Row3 Row4
Slot1 Slot1 Slot1 Slot1
Slot2 Slot2 Slot2 Slot2
Slot3 Slot3 Slot3 Slot3

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