Search found 10 matches

by sojocu4
Sun Jan 12, 2020 7:10 pm
Forum: No Target
Topic: [vJASS] Re`ammin's Child
Replies: 0
Views: 7861
Philippines

[vJASS] Re`ammin's Child

Re'ammin's Child Credits Models -Vexorian Requires -dummy.mdx Changelogs v1.0.0 -release v1.0.1 -Reduce Lightning Create/Destroy -Conflexing Index XD native UnitAlive takes unit id returns boolean//Remove this if you already had one //! zinc library ReAmminsChild /*----------------------------------...
by sojocu4
Sun Jan 12, 2020 7:06 pm
Forum: Systems
Topic: [GUI] CMS 1.0.1
Replies: 0
Views: 3204
Philippines

[GUI] CMS 1.0.1

Syatem allows you to manipulate a unit, either jump, missile, bullet, arcing angle and height
by sojocu4
Sun Jan 12, 2020 6:57 pm
Forum: Chaos Tavern
Topic: What language do you speak
Replies: 10
Views: 21752
Philippines

Re: What language do you speak

I speak cebuano everyday XD , sometimes amercan english
by sojocu4
Tue Jan 07, 2020 2:39 am
Forum: Spell Packs
Topic: [vJass]Distributor v1.0a
Replies: 0
Views: 3319
Philippines

[vJass]Distributor v1.0a

Distributor v1.0a Description Distributor means a two type which distribute each state, the life and the mana, the main ability is will summon a spirit ball either life or mana, the ball will move infinite style to target position, target could be anyone, caster can cast it to his self and can so to...
by sojocu4
Sat Nov 30, 2019 5:34 pm
Forum: Holy Grail War
Topic: Recruitment Section
Replies: 1
Views: 8693
Philippines

Re: Recruitment Section

What about scripting? Thats my specialty,, making vjass spells/systems
by sojocu4
Sat Nov 30, 2019 5:21 pm
Forum: Chaos Tavern
Topic: What JASS program do you use?
Replies: 3
Views: 11570
Philippines

Re: What JASS program do you use?

Thr answer is here: https://www.hiveworkshop.com/threads/ja ... urce-70853 our beloved editor ever.
by sojocu4
Sat Nov 30, 2019 5:05 pm
Forum: Spell Packs
Topic: [JASS] Venom Spell Pack
Replies: 0
Views: 3281
Philippines

[JASS] Venom Spell Pack

Credits: Bribe -Unit Event -Damage Engine Changelogs: v1.1 -Fixed Group Damaging v1.2 -Minor Fix v1.3 -Fixed Missile Movement -Fixed HaprDagger Cast Damage Group -Fixed Dummy Owner -Add Stocking Damage v1.4 -Fixed Harp Blink Minor Fixed -Add Pick Enemy Flag of Harp Blink -Update the Required System ...
by sojocu4
Sat Nov 30, 2019 4:47 pm
Forum: Target Ground
Topic: [vJASS] Doom Fuse v1.0c
Replies: 0
Views: 3866
Philippines

[vJASS] Doom Fuse v1.0c

Credits to: Nestharus - CTL; nestharus/JASS Bribe - SpellEffectEvent; [Snippet] SpellEffectEvent Magtheridon96 - RegisterPlayerUnitEvent; [Snippet] RegisterPlayerUnitEvent Changelog v1.0 -relase v1.0a -Fix Waves -Fix SpellEffectEvent -Fix Filter v1.0b -Add Vaccum Effect -Fix Lightning deindex -Fix S...
by sojocu4
Sat Nov 30, 2019 5:05 am
Forum: Holy Grail War
Topic: Fate Map overview
Replies: 30
Views: 53747
Philippines

Re: Fate Map overview

Is this vjass map,, im willling to help
by sojocu4
Sat Nov 30, 2019 4:57 am
Forum: Holy Grail War
Topic: Progress Section
Replies: 17
Views: 43129
Philippines

Re: Progress Section

My Spell Slot System would be fit for this game
Like this
You can modifly the contant max slot,, each slot uses has cooldown,, when cooldown ends the slot will return to slot1
Row1 Row2 Row3 Row4
Slot1 Slot1 Slot1 Slot1
Slot2 Slot2 Slot2 Slot2
Slot3 Slot3 Slot3 Slot3

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