Search found 6 matches

by nelmvn
Mon Apr 20, 2020 12:50 am
Forum: Systems
Topic: [Snippet] Item Bound
Replies: 2
Views: 7438
Philippines

[Snippet] Item Bound

Item Bound It is used to set the ownership to an item. Requires: - optional RegisterPlayerUnitEvent - optional SimError scope ITEMBOUND initializer main /* v1.0.0.1 ************************************************************************************ * * This script is used to set the ownership in a...
by nelmvn
Sat Mar 09, 2019 2:04 am
Forum: Systems
Topic: [Snippet] Creep Respawn
Replies: 0
Views: 4007
Philippines

[Snippet] Creep Respawn

https://www.hiveworkshop.com/data/ratory-images/97/97254-2890f26962f5d4a6af5eaeed6f10357f.jpg Creep Respawn Break . Break . Description: This system is used to revive the dead creeps. It is useful for RPG Maps. Break . Codes: scope CreepRespawn /* v2.0.0.0 ******************************************...
by nelmvn
Sun Dec 30, 2018 4:13 am
Forum: Custom UI
Topic: ShineUI
Replies: 8
Views: 10920
Philippines

Re: ShineUI

Clean and elegant. Good.

Edit: What is the path of MagicGlow.blp?
by nelmvn
Sun Dec 23, 2018 2:49 pm
Forum: Chaos News
Topic: BBcode
Replies: 5
Views: 220660
Philippines

Re: BBcode

If you add Syntax Highlighter in Code tag, that will be awesome.
by nelmvn
Thu Dec 20, 2018 2:57 pm
Forum: Systems
Topic: [Snippet] Game Clock
Replies: 0
Views: 3128
Philippines

[Snippet] Game Clock

Game Clock It allows you format the time and get the elapsed time. //! zinc library GameClock { /* v1.0.0.7 ************************************************************************************* * * Game Clock * by nel * * It allows you format the time and get the elapsed time. * *******************...
by nelmvn
Wed Dec 05, 2018 10:31 am
Forum: Systems
Topic: [Snippet] NoSaveGame
Replies: 0
Views: 3023
Philippines

[Snippet] NoSaveGame

No Save Game It prevents to use Save Game function to all players. //! zinc library NoSaveGame /* v1.0.0.5 ************************************************************************************ * * No Save Game * by nel * * It prevents to use Save Game function to all players. * *********************...

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