Hack and Slash gameplay mechanics

Show your unfinished Projects here for critique and criticism!
Killerwatts
Registered users
Registered users
Posts: 250
Joined: Sun Oct 14, 2018 6:01 pm
Reputation: 19
Great Britain

Re: Hack and Slash gameplay mechanics

#11

Post by Killerwatts » Tue May 05, 2020 11:46 am

Is this a continuation of your other map that you posted a thread on the hive, very nice improvement.

User avatar
KuroNigi
Registered users
Registered users
Posts: 45
Joined: Sun Aug 11, 2019 11:23 am
Reputation: 9
Philippines

Re: Hack and Slash gameplay mechanics

#12

Post by KuroNigi » Tue May 05, 2020 9:16 pm

Killerwatts wrote:
Tue May 05, 2020 11:46 am
Is this a continuation of your other map that you posted a thread on the hive, very nice improvement.
Yup

User avatar
KuroNigi
Registered users
Registered users
Posts: 45
Joined: Sun Aug 11, 2019 11:23 am
Reputation: 9
Philippines

Re: Hack and Slash gameplay mechanics

#13

Post by KuroNigi » Tue May 05, 2020 9:25 pm

For those who might think why I am taking longer than usual~

-Currently making the third playable character (Seressa)
-making illustrations for characters, panels, and loading screen for the map
-Improving animations of both Aera and Akane
-Adding further variations of enemy demons

So yeah, I may take a longer while~

tal
Registered users
Registered users
Posts: 3
Joined: Wed Nov 24, 2021 8:09 pm
Reputation: 0

Re: Hack and Slash gameplay mechanics

#14

Post by tal » Fri Aug 30, 2024 10:18 pm

Anyone still have a copy of this? The download link doesn't seem to work anymore.
:(

Return to “Work In Progress”

×