RD's 3D Gallery

Show your unfinished Projects here for critique and criticism!
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robot-dude
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RD's 3D Gallery

#1

Post by robot-dude » Wed Oct 24, 2018 2:56 am

Hello, this will be where I post my 3d models which are WIP.
  • Modelling
  • Texturing
  • Animating
Current Models In-Progress: 1

Goblin : Re:Monster
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Stage 1: - 15/10/2018 0924 BST
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Stage 2: - 23/10/2018 @ 1202 BST
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Stage 3: - 23/10/2018 @ 2240 BST
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Stage 4: Arms and Legs are still WIP - 24/10/2018 @ 0805 BST
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Re: RD's 3D Gallery

#2

Post by robot-dude » Fri Nov 09, 2018 6:30 pm

Redone the Goblin model in 3D blender, I stream over on twitch when i'm modelling so stop by for a chat.

Goblin : Re:Monster : Poly Count: 1998
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Enalias
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Re: RD's 3D Gallery

#3

Post by Enalias » Sat Nov 10, 2018 7:55 am

I want you to keep his arms like that and call him the T-1000 Goblin.

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Re: RD's 3D Gallery

#4

Post by robot-dude » Sat Nov 10, 2018 3:57 pm

Enalias wrote:
Sat Nov 10, 2018 7:55 am
I want you to keep his arms like that and call him the T-1000 Goblin.
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hahaha, I still have that version in MS3D but the blender version is gonna be a high poly model as still getting used to blender.
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Re: RD's 3D Gallery

#5

Post by robot-dude » Fri Sep 06, 2019 7:06 pm

Been a while since I've posted an update to this thread but here's my current model I'm working on. This isn't for WC3 so there's no need to worry about polycount.
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Re: RD's 3D Gallery

#6

Post by robot-dude » Sat Sep 07, 2019 5:29 am

Just did some more mesh updates to the model
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Re: RD's 3D Gallery

#7

Post by Enalias » Sat Sep 07, 2019 8:49 am

Looks like a clay gun.

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Re: RD's 3D Gallery

#8

Post by robot-dude » Sun Sep 08, 2019 12:56 pm

Enalias wrote:
Sat Sep 07, 2019 8:49 am
Looks like a clay gun.
Might be because I take the screenshots in sculpting mode.
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