Norenne's Factory

Show your unfinished Projects here for critique and criticism!
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Norenne
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Re: Norenne's Factory

#31

Post by Norenne » Wed Jun 12, 2019 1:50 am

I'd probably be busy for the next few weeks.
In order to make things quicker, I shall stack alot of .mdx models in the Animate en Convert section .
If anyone does not know how to animate.
You can ask tips from Dennis's discord.
https://discord.gg/Y2MYCVw
To make it more faster, you can also ask to learn how to animation transfer.
I want my PC to be clean aswell, it's messy here.
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#32

Post by Norenne » Thu Sep 19, 2019 6:07 am

I'd like to lessen the load (if you know what I mean).
I cannot do or finish this alone...
Like map/spell experiment/testing, terrain tests, model repairs, model creation, conversion, animations...and so on.
Worst thing of all is that I am starting to get bored but not too bored.
Now then. I'll begin more conversions of models. You can either learn how to transfer animations or manual animations.
I'd like other people to learn how to do it, instead relying to the few, I encourage anyone new to learn how to use Mdlvis,
ask questions either on Me(if I'm still around), Dennis's, TheUndertaker, or some other CR's members & the few discord servers.
The animate en conv. sect. would be overwhelmed.
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#33

Post by Norenne » Fri Sep 20, 2019 2:59 am

Turns out that the ML HQ models have less difference to the LQ.
It save's file size and less lag.
In this case, I'll just convert the remaining LQ characters to save time.
Should've done it in the first place, but eh, it's already there.

I'll still write them in LQ so that we easily identify them.
Eventually I can do the HQ aswell (or not).

Yes, sorting these things takes skill and patience.

Remember! When you upload it with animations write LQ or HQ/none to be identified easily.
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#34

Post by Norenne » Mon Sep 23, 2019 8:07 pm

Now that the server's back to normal after the update...
I'll resume uploading more Mobile Legends models.
I am overwhelmed with these conversions and I need alot of animators interested even if ur just a beginner.
If you don't know how to animate, the fastest way to learn is that you transfer animations. There is a video tutorial from the link down below:
viewtopic.php?f=193&p=8791#p8791

For more animation details or tutorials. Visit the Discord's link's down below at my signature.
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#35

Post by Norenne » Fri Sep 27, 2019 4:30 am

Separated Suigintou from this model, I want to run tests with it anyway... feel free to use it.
viewtopic.php?f=113&t=5291&p=8457&sid=5 ... 7615#p8457
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#36

Post by Norenne » Sat Sep 28, 2019 10:45 am

Fixing the Old Alucard Obsidian Blade animations, not much though but it turns from bad to abit good.
viewtopic.php?f=190&t=4873&p=7233#p7233
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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Norenne
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Re: Norenne's Factory

#37

Post by Norenne » Sat Oct 19, 2019 6:52 am

Fixed some few animations, added collision sphere and added new animations on Darkness.
Nothing fancy, I'll leave the other old one if anyone wants it.
viewtopic.php?f=113&t=4999&p=7623&hilit=Darkness#p7623
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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ilu32
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Re: Norenne's Factory

#38

Post by ilu32 » Sat Oct 19, 2019 12:09 pm

Hi, Norenne can i ask if your could fix this draven viewtopic.php?f=169&t=4473

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Norenne
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Re: Norenne's Factory

#39

Post by Norenne » Sat Oct 19, 2019 12:33 pm

I'll take a look at it if I have time.
Other than that,
I am fixing Hybrid Tsumiki's animation again.
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

User avatar
Norenne
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Posts: 1191
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Re: Norenne's Factory

#40

Post by Norenne » Sat Oct 19, 2019 11:36 pm

Hybrid Tsumiki' change log :
-Version 2.
-Fixed Most but not all of the animation.
-Added Collision Shape.
-Spell 3 is now Spell 9, didn't improved it, placing it spell 9 means it is least used.
-Added unusual Dissipate animation as experiment Dissipation.
---------------------------------
viewtopic.php?f=113&t=4812&p=6789#p6789
Discord: https://discord.gg/Z8kaJS4Mtc
DeviantArt: https://www.deviantart.com/norenne

Animation tutorials/questions/mdlvis:
Dennis's Discord: https://discord.gg/Y2MYCVw[/color][/size]

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