My personalized custom stuff(Models/Animations/Spellpacks)

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KuroNigi
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Lan Yin; The Gentle Spirit

#11

Post by KuroNigi » Tue Aug 25, 2020 8:11 am


I tried to make a support-type hero hehehe

Model source: viewtopic.php?f=113&t=6142&p=10838&hilit=47yzgx#p10838

Passive/Innate: Spirit Bond
Lan Ying links her soul with an allied hero, giving them both bonus effects on her abilities. Can only be cast when inside the base.

First Ability: Gleaming Ripple
Lan Ying and her bonded ally casts a skillshot that stops immediately at the first enemy it hits. If the skill hits an enemy hero, it heals Lan Yin.

Second Ability: Blooming Geyser
Targets an area and in a delay bursts out a water torrent knocking up targets caught within range.

Third Ability: Resilience
Heals a targeted ally or self, restoring lost hit points. If cast on self, bonded ally will also heal for 50% value, and if cast on a bonded ally, both of them gain decaying bonus movement speed and both heals for 100% value.

Ultimate: Sacred Promise of the Spirit
Lan Ying heals her bonded ally and also gives bonus armor and after a delay, she globally teleports right beside her bonded ally immediately. If the bonded ally dies while channeling her teleport, the spell will be canceled

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Some thoughts

#12

Post by KuroNigi » Wed Aug 26, 2020 6:11 am

I'm more than welcome in distributing the spell triggers above, but should I be also releasing the map itself?
Basically the map is a carbon-copy of League of Legends with the sole purpose of practicing my coding abilities.

Also, my Hack and Slash map [viewtopic.php?f=13&t=6236&sid=ae808e132 ... a70eeaa3c5] that I'm supposed to show how the mechanics work. I'm supposed to make an intricately explained tutorial on how to code all elements of the hack and slash supposedly 3 months ago but due to my line of work such as digital illustrations, pastries, and errand deliveries as well,I can't work on it anymore so I'm gonna pass the torch to someone who's really interested in it. If there are people interested, PM me and I'll send it to you~

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Re: My personalized custom stuff(Models/Animations/Spellpacks)

#13

Post by jncoolz1991 » Wed Sep 16, 2020 5:03 am

woaaa, im really amazed with your sakura and lucian custom spell!!
I really still working on my custom dash move to make it smooth like yours... well, it's still a long way to go..

btw , where do you get lucian's buster shot model? the animation is really awesome!!!

Keep up the good work!!

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KuroNigi
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Converting my MOBA map into an RPG

#14

Post by KuroNigi » Tue Oct 27, 2020 10:56 am

I'm gonna convert my MOBA map into an RPG game mode map and since most skillsets I've made and existing are meant for moba are too dull for an rpg, I'm reliving the glory of Odyssey: Extraction which was a glorious PvE gamemode by League of Legends where the the abilities gets augments with bonus effects on them.

Skill Augments Sample:


Reference Video:

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Yone the Unforgotten - Ability Kit [Part 2]

#15

Post by KuroNigi » Fri Oct 30, 2020 9:23 am

Preview:


What's new:
Actual 2nd Ability[Spirit Cleave] Added
Updated VFX and SFX
Spirit Cleave animation added
Added key animations for certain abilities

Took me a long time to finally realize to animate the Spirit Cleave and make the skillset authentic to Yone's lol

Special thanks to P3in for the SFX pack! :D

Will upload the modified Yae Sakura Flame Sakitama and Goushinnso Memento models here soon probably for anyone who wants to have it~

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Re: My personalized custom stuff(Models/Animations/Spellpacks)

#16

Post by ZanKinui » Sat Oct 31, 2020 12:40 am

Wow the Vfx is so beautiful and the spells are awesome

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Re: My personalized custom stuff(Models/Animations/Spellpacks)

#17

Post by Malemaniac » Fri Dec 25, 2020 10:43 pm

The FX and the abilities was so wonderful
we would appreciate if you can send the modified yae sakura model here @orc1@

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Ushiwakamaru Animations WIP~

#18

Post by KuroNigi » Sat May 22, 2021 2:40 pm



Doing some animations during my free time~
Main file here: viewtopic.php?f=17&t=6635

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Re: My personalized custom stuff(Models/Animations/Spellpacks)

#19

Post by Wc3 Tutorial » Wed May 26, 2021 5:01 pm

Very cool. Iam gonna upload my animation video soon and i post it here. You inspired me, to show my work aswell haha

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Re: My personalized custom stuff(Models/Animations/Spellpacks)

#20

Post by KuroNigi » Sun May 30, 2021 5:07 am

Wc3 Tutorial wrote:
Wed May 26, 2021 5:01 pm
Very cool. Iam gonna upload my animation video soon and i post it here. You inspired me, to show my work aswell haha
Thanks! :D
Will post more in the future hehe

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