Hack and Slash gameplay mechanics

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Killerwatts
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Great Britain

Re: Hack and Slash gameplay mechanics

#11

Post by Killerwatts » Tue May 05, 2020 11:46 am

Is this a continuation of your other map that you posted a thread on the hive, very nice improvement.

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KuroNigi
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Re: Hack and Slash gameplay mechanics

#12

Post by KuroNigi » Tue May 05, 2020 9:16 pm

Killerwatts wrote:
Tue May 05, 2020 11:46 am
Is this a continuation of your other map that you posted a thread on the hive, very nice improvement.
Yup

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KuroNigi
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Re: Hack and Slash gameplay mechanics

#13

Post by KuroNigi » Tue May 05, 2020 9:25 pm

For those who might think why I am taking longer than usual~

-Currently making the third playable character (Seressa)
-making illustrations for characters, panels, and loading screen for the map
-Improving animations of both Aera and Akane
-Adding further variations of enemy demons

So yeah, I may take a longer while~

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