Model by Nitendo
Animation by goombah111
He's in smash so I guess this is the place for him.
Has Stand, Walk, Attack, Work, and Death.
Including the blender file for anyone who cares.
My first animated model, it doesn't compare to the others on here but I hope you enjoy.
Mod edit: Added attachments
Mario
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- Location: https://t.me/pump_upp
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Mario
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Re: Mario
This is cool! I hope you add more like Luigi and others!
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- Location: https://t.me/pump_upp
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- veltorthecorsair
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Re: Mario
tried using divine shield, mana shield with this model and the buffs don't show up
- GluttonousWarlord
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Re: Mario
Adding origin and chest attachments to any model is very easy.veltorthecorsair wrote: ↑Tue Oct 24, 2023 9:43 pmtried using divine shield, mana shield with this model and the buffs don't show up
1: Open model in magos model editor
2: Windows > Node Manager
3: Right click anywhere
4: Create attachment
5: Right click the new attachment you made, it should say "UNNAMED"
6: Click edit node
7: Rename it from unnamed to origin. Origin is where most buffs are placed.
8: Repeat the same process as 3-7, this time name your attachment chest. This is where some autoattack animations will show up on your model.
9: Repeat process 3-7, this time name your attachment overhead. This is where attachments that go over the head like the stun buff go.
10: On your overhead attachment, in the same place where you change the name of the attachment, edit the Z value to something slightly higher than the head bone, like 50 or higher. You can check the Z placement of the head bone by editing its node.