Progress Section
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- Zero Two
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Nobunaga Oda battle test
Please ignore the lvl up effect as there will be no lvls in this map.
[youtube]niILI0niWHo[/youtube]
[youtube]niILI0niWHo[/youtube]
- Uchiha Kaiba
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Re: Progress Section
It's impressive! I can´t wait to play it.
As much as it never reaches my goal, I will never stop trying.
- Malemaniac
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Re: Fx
Where did you find the effects?
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Re: Progress Section
My Spell Slot System would be fit for this game
Like this
You can modifly the contant max slot,, each slot uses has cooldown,, when cooldown ends the slot will return to slot1
Row1 Row2 Row3 Row4
Slot1 Slot1 Slot1 Slot1
Slot2 Slot2 Slot2 Slot2
Slot3 Slot3 Slot3 Slot3
Like this
You can modifly the contant max slot,, each slot uses has cooldown,, when cooldown ends the slot will return to slot1
Row1 Row2 Row3 Row4
Slot1 Slot1 Slot1 Slot1
Slot2 Slot2 Slot2 Slot2
Slot3 Slot3 Slot3 Slot3
Follow me on hive
https://www.hiveworkshop.com/members/jc-helas.270807/
https://www.hiveworkshop.com/members/jc-helas.270807/
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Re: Progress Section
Do you maybe have some tuts or guides as to how to make the UI similar to that. Not the one with red spash art, just hiding everything and adding buttons, like in the videos, or are you willing to talk about it for a few minutes. I am trying to scratch the whole default UI and just leave the spell buttons for my map (pretty much what you have in any of the old videos before adding the red ui.
Re: Progress Section
Hello!
Is this Project still being worked on ? i love the Effects and the style. i hope to see more in the Future :) !
You said you're going to upload your System/s i have so many questions about them.
Looks so good !
Is this Project still being worked on ? i love the Effects and the style. i hope to see more in the Future :) !
You said you're going to upload your System/s i have so many questions about them.
Looks so good !