ShineUI

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Shine
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ShineUI

#1

Post by Shine » Wed Oct 17, 2018 11:59 am

Name of UI: ShineUI
Creator of UI: Shine

2020-02-13 IMPORTANT NOTE: Reforged patch has broken all the custom ui-s, so my ui does not work properly anymore.

Hello!

Today I would like to share with you the UI I've been working on few months ago. The UI is created by me, it is not something very special (wanted to make it very simple/neutral themed, so it could possibly be used in many w3 maps), and it was mainly created for Ultimate Dragon Ball map that is currently developed by Yeran. The previous UI we used didn't support the wide screen (like any other ui in any other map at that time), so that was the main reason why this UI was created. It is not perfect, and I might change it a bit in the future when I find some free time, but I hope that you guys gonna like it anyway and I also hope that somebody will find it useful to use.

I would like to also mention that UI is using custom icons for gold/wood/supply that are smaller than the orginal w3 ones (so you might want to create those icons yourself if you gonna need normal gold/wood/supply ones or just different ones.

Screenshot of UI:
Image

> HOW TO IMPORT UI<
Spoiler
Show

If you have any question feel free to ask and I'll try to answer them.

@edit New version of ShineUI can be found here : viewtopic.php?f=46&t=4614&p=5841#p5841
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Last edited by Shine on Thu Feb 13, 2020 12:51 pm, edited 7 times in total.

x10azgmfx

Re: ShineUI

#2

Post by x10azgmfx » Wed Nov 14, 2018 3:15 pm

Do you have similar work yet?

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Shine
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Re: ShineUI

#3

Post by Shine » Sun Nov 25, 2018 9:30 am

Not currently mate.

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Re: ShineUI

#4

Post by nelmvn » Sun Dec 30, 2018 4:13 am

Clean and elegant. Good.

Edit: What is the path of MagicGlow.blp?

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Re: ShineUI

#5

Post by Uoyalz » Sun Dec 30, 2018 5:37 am

Now this is good. Just what I needed.
But what are those "Glow" textures for?

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Shine
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Re: ShineUI

#6

Post by Shine » Thu Jan 03, 2019 6:25 am

put them where you put the rest of the ui, that would be UI\Console\Human\
unless you use it for different race than human, then just change names) and it should work fine I believe.
(tho when I think about it, magicglow.blp isn't really used (keep genericglow cus its needed), I probably put it by mistake into the ui folder);

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Re: ShineUI

#7

Post by Uoyalz » Tue Mar 12, 2019 8:22 am

This is something that needs to be addressed.
While I can assume the center part's pathing is still the same, what's the pathing for the side part?

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Re: ShineUI

#8

Post by Shine » Tue Mar 12, 2019 12:50 pm

It is the very same, that is UI\Console\Human\

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Re: ShineUI

#9

Post by Shine » Tue Mar 12, 2019 5:31 pm

I've added "HOW TO IMPORT UI" in my first post for those who don't know how to do it. Enjoy!

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