Easy Wizardry V1.0

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Enalias
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Easy Wizardry V1.0

#1

Post by Enalias » Mon Nov 05, 2018 11:30 am

Are you a noob coder?
Lazy to make spell?
Don't want to expertise at trigger knowledge? (Because you are more interested in modelling, terraining, and such)
Hate math?
Always spacing out, when trying to triggering?
Easily diverted people?
People with no spirit?
Always fart more than 3 times a day?
Lazy to workout your body?
Just broken up with your GF?

8uY_YoU presents
Easy Wizardry
Image

Easy Wizardry is an easy way to create advanced spell
Just by configuring some variables, then run it, even 12 YO kids can do it
Example
Show
Dash
Set Actor = (Triggering unit)
Set Distance = 800.00
Set Speed = 1600.00
Set AOECollide = 150.00
Set AttachSFX = Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
Set AttachSFXBodyPart = weapon
Set TrailSFX = Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Set Is_DestroyTree = True
Set Is_IgnoreObstacles = True
Set Identifier = (Name of (Ability being cast))
Set StartDash = 0.00
Features (for now):
- Dash/Knockback/ForcedMovement System
- Airborne/Fly System

Core system are in JASS, so no need to install newgen

More explanation about system usage is contained in the map

Happy Spellmaking !!
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